Job of Performance Animators at Weta

MOCAP Performance Animators weta digital jobs

Job Opening: MOCAP/Performance Animators

CG Studio: Weta Digital

Location: Wellington – New Zealand

Job Type: Full-Time

Performance Animation / Motion Editing role includes:

  • Repairing contacts and interaction between characters/props/environment/terrain.
  • Non-destructive modification of motion to work with the requirements of the shot including staging, spatial, and timing adjustments according to director’s and supervisor’s feedback.
  • Blending in/out and stitching body motion.
  • Adding/improving finger/toe/tail animation, staging, and performance adjustments that include enhancing posture, gesture, and weight.
  • Other editing includes: sharpening/smoothing/exaggerating/reducing and inserting/removing/adding body movement/ body-language/ reaction/ anticipation/ follow-through.
  • Understanding of mapping techniques and transferring motion from one character to another.
  • Ability to catch and identify technical issues.

Qualification & Skills:

  • Sharp eyes for motion, timing, and posture.
  • 3D Character Animation background and a well-grounded understanding of the principles of Animation.
  • Experience working with motion-captured performance.
  • Attention to details.
  • Good communication skills.
  • A background in Gaming, Giant / Nuance is a plus.
  • Background and experience with Unreal Engine and character dynamics and interest in AI character simulations are also desirable.

Apply: To apply, upload your resume

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