Studio: TAT
Job Opening: Character Artist 3D Junior for TV series
Location: Toulouse, France
Type: Full-Time
Responsibilities:
- Adapt the characters from the film for the series using modeling and texturing
- Create new characters from the series based on graphic research including clothing and accessories
- Integrate old and new characters into Unreal Engine
Qualifications & Skills:
- Good knowledge of tools and workflow for character creation: Autodesk Maya and ZBrush
- Skills in semi-realistic/cartoon-style-oriented digital sculpting
- Taking initiative, proactivity, and autonomy
- Rigor, organization, and attention to detail
- Teamwork
Plus:
- Experience in Unreal, as well as knowledge of Surfacing (Substance Designer), will be a plus.