Software Engineer (FX) required at Pixar Studio

Software Engineer (FX) required at Pixar Studio

Studio: Pixar Studios

Job Opening: Software Engineer (FX)

Location: Emeryville, California

Type: Full-Time

Responsibilities:

  • Work with artists and technical leadership to propose, plan, implement, and deploy new features
  • Maintain and improve the software individually and collaboratively with a team of peer engineers
  • Work directly with effects artists to support their use of Pixar’s proprietary filmmaking software, including identifying, debugging, and resolving high-priority issues affecting them
  • Work comfortably within a complex, multi-layered technology pipeline

Qualifications & Skills:

  • Bachelor’s Degree in Computer Science or equivalent experience
  • Strong C++ skills with at least 3 years of professional experience
  • Expertise in 3D math and computer graphics
  • Solid understanding of practical software performance concerns
  • Excellent debugging and problem-solving skills with high attention to detail
  • Appreciation for the importance of long-term code health, peer review, automated testing, and documentation
  • Ability to balance rapid delivery of critical solutions with long-term product quality
  • Knowledge of 3D content applications and their APIs (especially Houdini and the HDK)
  • Familiarity with animation and VFX production workflows
  • Experience developing in a UNIX / Linux environment
  • Experience working closely with both technical and non-technical clients
  • Detail-oriented and organized with excellent communication skills
  • Ability to build positive and effective working relationships with diverse groups of colleagues and coworkers

Apply for the Job Online: To apply, submit your details
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