Senior 3D Character Artist required at Bonfire Studios

Senior 3D Character Artist required at Bonfire Studios

Studio: Bonfire Studios

Job Opening: Senior 3D Character Artist

Location: Orange County, California, US

Type: Full-Time

Responsibilities:

  • You will use your skills in modeling and sculpting, texturing, UV Layout, and material creation to develop high quality 3D characters that will populate our worlds.
  • You will collaborate within multi-disciplinary teams focused on developing the characters from concept to completion. Your ideas and input are welcomed and valued; our team members inspire each other.
  • You will ensure that character assets are of the highest artistic quality and uphold the integrity of the game design.
  • You will conduct research for reference materials and push the overall quality.
  • You will collaborate with other disciplines to make sure artwork delivers visual fidelity and gameplay needs.
  • You’ll wear many hats, have ample opportunity to utilize your prior experience creating characters, and also be supported in experimenting with new areas of interest to you.
  • Your ultimate impact on the studio will be unbounded; we lean on each other’s passions and embrace one another’s unique perspectives on game development to help us all grow as a team together. You will have many opportunities to contribute to areas of the game and the company outside your core focus.

Qualifications & Skills:

  • Believe, as we do, that great games are the product of great teams that put their people first.
  • Ideally have 5+ years of experience as a 3D Character Artist, with at least one shipped AAA game.
  • You have a keen aesthetic eye for human anatomy / organic forms, material definition, color theory, 2D & 3D design.
  • Have proficiency in Maya (or any 3D modeling package), Photoshop, ZBrush and Texture creation/Material editing (Substance Painter/Unreal/Unity).
  • Have familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, character skinning, mapping techniques, UV layout, in-game animation, and engine parameters/optimizations.
  • Want to have a large impact while collaborating with other talented developers in a tight knit AAA studio, rolling up your sleeves and using your passions and interests to shape your role at the company.
  • Thrive on collaboration and communicate well with developers of all disciplines.
  • Are open, humble, eager, and excited about learning and contributing in multiple areas of the studio. Your curiosity propels you to jump in and dive deep on new problems.
  • Value building trust with the people you work with.
  • Value working with a diverse team and welcome different perspectives.
  • Have a growth mindset and also care about helping others develop.
  • Are as passionate about the creative process and developing games as we are!

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