Senior 3D Artist required at Goose Byte Studio

Senior 3D Artist required at Goose Byte Studio

Studio: Goose Byte

Job Opening: Senior 3D Artist

Location: Montreal, Canada / Hybrid Remote

Type: Full-Time

Responsibilities & Skills:

  • Focus on game dev, first and foremost. Always know the next three tasks you want to tackle
  • Think like an artist, a designer, a programmer, and a player all in one. Close off more tasks each week and assure the quality of your own work.
  • Work closely with the Art Director to define the look and feel of environment art
  • Are able to work with or without references and concepts to achieve industry-leading environments
  • Are able to manage your own time and schedule
  • Work closely with Design to block out levels and or ideas that could illustrate Design concepts
  • Build and Texture 3D models that fit in the game’s visual style
  • Can work closely with the programming team and debug any issue that arises with the game
  • Adhere to strict performance targets
  • Troubleshoot technical and artistic issues
  • Have experience with Unreal Engine – Are aware of what the engine can or can not do
  • Have keen interest in all upcoming Unreal tools and any third-party tools that could speed up production
  • Have a strong understanding of Unreal material editor and are able to build adjust or edit unreal Materials
  • Communicate effectively with team members to ensure that project goals and milestones are met.
  • Able to prioritize and delegate tasks to junior members of the art team if it arises.
  • Help train and mentor junior artists.