Seeking for experienced Unreal Engine / Houdini TD

Seeking for experienced Unreal Engine  Houdini TD

Job Opening: Unreal Engine / Houdini TD

Location: Helsinki, Finland

Type: Full-Time

Responsibilities:

  • Create advanced simulations, FX’s and procedural models/environments in Houdini.
  • Develop and maintain pipelines and tools within Houdini and Unreal for artist efficiency.
  • Utilize Unreal Engine for real-time rendering, visualization, and asset integration.
  • Create efficient and user-friendly Unreal Engine master materials and material functions.
  • Implement and manage the Houdini engine for Unreal for seamless workflow between applications.
  • Optimize and troubleshoot technical issues in Unreal Engine, ensuring high performance and quality.
  • Provide technical guidance and support to the team, enhancing overall production quality.

Qualifications & Skills:

  • High proficiency in Unreal Engine.
  • Extensive experience with Houdini for FX simulations and procedural modeling.
  • Strong background in developing custom tools and pipelines within Houdini and Unreal Engine.
  • Proficiency in Unreal Engine’s visual scripting system (Blueprints) and Python for creating in-editor automation tools that help artists work faster.
  • Creative problem-solving skills and the ability to optimize for performance and quality.
  • A good understanding of animation, motion, and artistic principles.
  • Experience working with Perforce and Shotgrid for version control and project management.
  • Proven experience in a Technical Director/Technical Artist role, ideally with a focus on both Houdini and Unreal Engine.
  • Strong portfolio showcasing technical expertise and creative solutions in Houdini and Unreal Engine projects.
  • Ability to work on-site in Helsinki.

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