Rigging Artist required at Animal Logic Studio

Rigging Artist required at Animal Logic Studio

Studio: Animal Logic

Job Opening: Rigging Artist – Feature Animation

Location: Vancouver, BC, Canada

Type: Full-Time

Responsibilities:

  • Follow a brief to produce complex production-ready rigs of a high standard
  • Work with the Modelling Department to ensure that models are suitable for rigging and performance requirements
  • Work with Animators to develop and prototype rigs for a broad range of creative and technical requirements
  • Support rigs as they move through the animation pipeline and develop supplementary Animation tools and processes
  • A good artistic eye, and the necessary software dexterity to produce, or correct shapes and models when it might tighten the feedback loop with another department

Qualifications & Skills:

  • 3+ years’ experience in feature animation, VFX, and/or animated television with a focus on Rigging
  • Proficiency with Maya, and a strongly node-oriented approach to problems
  • Proficiency with Python and the ability to navigate a large managed code base, or willingness to learn in a fast-paced technical environment
  • Ability to troubleshoot and manage communication during the support phase of published rigs, as they move through shots and departments
  • Ability to comfortably work to specs as precisely or as creatively as a brief outline
  • Eagerness to learn and share with your peers, in a development and learning-oriented professional environment

Bonus:

  • Foundational knowledge of trigonometry and linear algebra
  • Experience with character-related simulation (soft tissues and localized secondary)
  • Experience with cloth simulation
  • Experience with C++

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