Prep/Paint Artists required at Framestore Studio

PrepPaint Artists required at Framestore Studio

Studio: Framestore

Job Opening: Prep/Paint Artists

Location: MumbaiMahārāshtraIndia

Type: Full-Time

Responsibilities:

  • Deliver mid or senior level paint tasks (dependent on level) within bid days or below bid days for seniors
  • Experience in Marker, wire and complex rig removal, artifact clean-up and bg. Plate restoration.
  • Ability to composite procedures such as grading, wrapping, morphing and distortion.
  • Degrain plates
  • Create HDRI stitches from on set HDRI photography
  • Submit shots for review and follow through with notes and feedback if required
  • Meet schedules and show deadlines, maintaining the highest standards
  • Have ongoing communication with Production and Lead regarding schedules and deadlines
  • Work within the Framestore pipeline and adhere to naming conventions
  • Work efficiently as part of a team, or independently, to complete assigned shots
  • Continue to become familiar with new tools, software, data and other related technology
  • Advise more junior members of the team on correct methodologies in paint tasks
  • Host training sessions and create training material
  • QC work for in house artists and outside vendor

Qualifications & Skills:

  • An Arts or Science degree in a moving picture or art-related subject
  • Prior experience in a Junior Paint and Roto role
  • Having expertise in working with software – Nuke, Silhouette.
  • Using 3D cameras for projections
  • Planar and point tracking software experience
  • Prior knowledge of a Linux based operating system
  • A general understanding of the VFX production and comp workflows
  • A knowledge of photography, lenses and practical lighting
  • A working knowledge of Roto is an added advantage
  • Able to use expressions within Nuke to help aid paint work
  • Have an understanding of the 3D environment within Nuke, being able to use geo data to project clean plates and understanding how to use UV projections
  • 3D Maya interface experience
  • Have an understanding of Python scripting and how to use this to create and edit Framestore gizmos

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