NaturalMotion is looking for Lead UI Designer

NaturalMotion is looking for Lead UI Designer

Studio: NaturalMotion

Job Opening: Lead UI Designer

Location: London, United Kingdom

Type: Full-Time

Responsibilities:

  • Collaborate with the UX, product and design teams to conceptualize, define, and develop features that yield outstanding experiences for our players
  • Synthesize the needs of players and all game departments to find solutions that work for all.
  • Create art and visual design for user interfaces
  • Create high-fidelity mock-ups for pre-visualization during pre-production
  • Develop mood boards and help guide the visual design of features
  • Lead and participate in company-wide UI community events, critiques, product reviews, and feature retrospectives
  • Be responsible for the task management and career development of other UI members
  • Collaborate with the art team to define/adhere to a thematic art style
  • Design (and create) functional animation for user interactions
  • Participate in the planning and moderating of user testing
  • Conduct market competitor research and deconstructs
  • Participate in researching consumer insight, developing personas, and analysing data
  • Conduct heuristic evaluations of internal & external products
  • Set examples, guides, and standard methodologies in UI for others in your game team
  • Collaborate with UI staff from other game teams to share findings and develop standard methodologies across the organization
  • Demonstrates proactive self-development with interest in levelling up personal, interpersonal, and craft skills
  • A mastery in classic graphic design principles

Qualifications & Skills:

  • Experienced in traditional game development methods and processes
  • Skilled with standard creative software such as the Adobe Creative Suite
  • An accomplished expert with UI layout & design tools (Figma, Sketch, or similar tools)
  • Competent in designing and authoring functional UI animation
  • Expert in user interface layout design, hierarchy, color theory, and information architecture
  • Highly proficient written and verbal communication skills, including technical writing.
  • Ability to prioritize tasks, work efficiency, handle time effectively, and complete your work with minimal oversight.
  • Ability to adapt and work in a fast-paced setting. Be able to rapidly develop new skills and behaviours in response to changing circumstances.
  • Experienced in collaborating and partnering with technical team members such as Tech Art and Engineering

Desirable:

  • Unreal Engine, or similar game engine experience
  • Axure, Framer, or other interactive prototyping packages a bonus

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