Grooming Artist required at arx anima Studio

Grooming Artist required at arx anima Studio

Studio: arx anima

Job Opening: Grooming Artist

Location: Frankfurt, Germany

Type: Full-Time

Responsibilities:

  • Create stylized or natural hair, fur, feathers, etc., for human characters, creatures, and animals.
  • Meet production deadlines and communicate effectively with production management.
  • Collaborate closely with CFX, Modeling, and Surfacing artists.
  • Participate in reviews and offer insights for art and workflow improvement.
  • Bring creative ideas to achieve look development directed by the Art Department.

Qualifications & Skills:

  • Proficiency in creating short/long hair for humans, animal fur, or creature details.
  • Look at development and shader creation for hair and fur.
  • Strong teamwork with various departments, including Modeling, Rigging, and Surfacing.
  • Motivated, proactive, and open to communication and feedback.
  • Consistently deliver high-quality work within deadlines.
  • Creativity, an eye for design elements, and adaptability to different visual styles.
  • Full Proficiency in 3D software for hair and fur creation.
  • Knowledge of modeling, shading, and CFX (bonus).
  • Experience with Houdini (a plus).
  • Educational background in computer graphics (degree preferred but not mandatory).
  • Ability to work both independently and in a team, with good communication skills.
  • Familiarity with Substance Painter/Designer (desired).
  • Knowledge of Blender (an asset).

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