Studio: Pixar Studios
Job Opening: Software Engineer (FX)
Location: Emeryville, California
Type: Full-Time
Responsibilities:
- Work with artists and technical leadership to propose, plan, implement, and deploy new features
- Maintain and improve the software individually and collaboratively with a team of peer engineers
- Work directly with effects artists to support their use of Pixar’s proprietary filmmaking software, including identifying, debugging, and resolving high-priority issues affecting them
- Work comfortably within a complex, multi-layered technology pipeline
Qualifications & Skills:
- Bachelor’s Degree in Computer Science or equivalent experience
- Strong C++ skills with at least 3 years of professional experience
- Expertise in 3D math and computer graphics
- Solid understanding of practical software performance concerns
- Excellent debugging and problem-solving skills with high attention to detail
- Appreciation for the importance of long-term code health, peer review, automated testing, and documentation
- Ability to balance rapid delivery of critical solutions with long-term product quality
- Knowledge of 3D content applications and their APIs (especially Houdini and the HDK)
- Familiarity with animation and VFX production workflows
- Experience developing in a UNIX / Linux environment
- Experience working closely with both technical and non-technical clients
- Detail-oriented and organized with excellent communication skills
- Ability to build positive and effective working relationships with diverse groups of colleagues and coworkers
Apply for the Job Online: To apply, submit your details
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