Studio: Animal Logic
Job Opening: Rigging Artist – Feature Animation
Location: Vancouver, BC, Canada
Type: Full-Time
Responsibilities:
- Follow a brief to produce complex production-ready rigs of a high standard
- Work with the Modelling Department to ensure that models are suitable for rigging and performance requirements
- Work with Animators to develop and prototype rigs for a broad range of creative and technical requirements
- Support rigs as they move through the animation pipeline and develop supplementary Animation tools and processes
- A good artistic eye, and the necessary software dexterity to produce, or correct shapes and models when it might tighten the feedback loop with another department
Qualifications & Skills:
- 3+ years’ experience in feature animation, VFX, and/or animated television with a focus on Rigging
- Proficiency with Maya, and a strongly node-oriented approach to problems
- Proficiency with Python and the ability to navigate a large managed code base, or willingness to learn in a fast-paced technical environment
- Ability to troubleshoot and manage communication during the support phase of published rigs, as they move through shots and departments
- Ability to comfortably work to specs as precisely or as creatively as a brief outline
- Eagerness to learn and share with your peers, in a development and learning-oriented professional environment
Bonus:
- Foundational knowledge of trigonometry and linear algebra
- Experience with character-related simulation (soft tissues and localized secondary)
- Experience with cloth simulation
- Experience with C++