Studio: Fire Hose Games
Job Opening: Technical Director
Location: Remote
Type: Full-Time
Responsibilities:
- Management, support, and mentorship for the tech team
- Learn the team’s strengths/weaknesses to help ensure efficient use of their time.
- Plan long-term goals for adding tools and major project shifts.
- Long-term production planning and scoping negotiations
- Setting up processes and standards for the tech team
- Tools support/troubleshooting for the entire development team
- Act as a tech representative when reviewing/planning design, art, and marketing agendas.
- Breaking down features into component tasks with technical specs.
- Branch management and deployment for patches and major releases
- Bug triage, delegation, and prioritization
- Act as an advocate for safeguarding the time and efforts of the tech team.
- Evaluate new software/technologies for the team
Qualifications & Skills:
- Functional Experience heading a growing technical team in a player coach capacity
- Expertise in C# and C++ development for games
- Strong Unity experience is highly desirable, Unreal experience will also be considered.
- Advanced knowledge in general games programming as well as in general games development tools, processes and infrastructure (Perforce, Services, Tools and Editors, Build Systems, Online etc.)
- Strong people management and leadership skills
- Knowledge of the technical pipeline and all the processes needed to make a game
- Familiarity with several development specialties including: networking, graphics, multithreading, and console development
- Good communication and team working with game developers from all disciplines
- Excellent initiative, self-motivation, organizational and problem solving skills, with the ability to both drive and follow direction
- Shipped or handled live development for at least one commercial game on PC/console
- A genuine interest in playing games