Studio: Zynga
Job Opening: VFX and Animation Artist
Location: İstanbul, Turkey
Type: Full-Time
Responsibilities:
- Animation of UI elements, game objects and characters in Unity using animation timeline / dotween
- Implementation of Particle System and Shader practices with up-to-date techniques in accordance with the new versions
- To get a better performance, optimize the sprites and textures of the visuals, animations and visual effects to be used in the game
- Finding and applying creative solutions to improve the user experience of all animations and effects used in all our projects
- Working closely with designers and engineering teams to produce visual effects that support gameplay, user experience and marketing
Qualifications & Skills:
- A portfolio demonstrating all aspects of your skill
- Bachelor’s degree in related fields
- 2+ years of experience in shipping multiple apps or especially games with a proven workflow
- Advanced level knowledge of Adobe Design Tools, Unity, Spine
- Be comfortable working in a variety of visual styles while sometimes proposing new styles when needed