
Studio: ZeniMax Media
Job Opening: Animator
Location: Dallas, Texas, United States
Type: Full-Time
Responsibilities:
- Create high-quality bipedal and quadrupedal animations using mocap and keyframe animation techniques.
- Create high-quality first-person animations using keyframe animation techniques.
- Previs, prototype, and polish gameplay mechanics for character and player animations.
- Create strong narrative animations using a mix of first-person and characters.
- Collaborate with character designers, modelers, and directors to ensure animations complement the visual style and personality of the characters.
- Work with rigging to identify and troubleshoot issues when necessary.
Qualifications & Skills:
- 3+ years of professional experience in game animation or a related field.
- Strong portfolio showcasing first-person and character animations for video games.
- Solid understanding of animation principles and body mechanics.
- Excellent problem-solving skills.
- Excellent communication and interpersonal skills.
- Ability to adapt to evolving project needs and timelines.
- Bachelor’s degree in Animation or a related field (or equivalent experience).
- Proficiency in industry-standard animation tools (e.g., Maya, Blender, or equivalent).
- Experience with motion-capture processes and data integration.
- Familiarity with game engines (e.g., idTech, Unity, or Unreal Engine) and animation implementation pipelines.
