ZA/UM is looking for Lead Technical Artist – Unity

ZAUM is looking for Lead Technical Artist - Unity

Studio: ZA/UM

Job Opening: Lead Technical Artist – Unity

Location: Remote

Type: Full-Time

Responsibilities:

  • Planning, developing and maintaining art pipelines for characters, environments, FX, UI.
  • Designing, communicating and optimising processes, tools and methods for asset production across one or several projects.
  • Creating custom editor tools for Unity and/or add-ons for Blender.
  • Working together with the programming team to deliver an optimised game(s)

Qualifications & Skills:

  • 5+ years as a Technical Artist or relevant experience with at least 1 published title and exposure to a full project life cycle with a 10+ team.
  • Fluency in C# and HLSL and/or shader node tools on real time rendering pipelines.
  • Writing clear and concise code and documentation.
  • Communication and collaboration skills.
  • Some GPU Rendering profiling knowledge.

Bonuses

  • Interests in fine art, architecture or film
  • Interests in history and politics of the world
  • Interests in literature and comics.
  • Passionate about role playing games

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