ZA/UM is looking for a Senior Build Engineer

ZAUM is looking for a Senior Build Engineer

Studio: ZA/UM

Job Opening: Senior Build Engineer

Location: Remote – UK and Europe

Type: Full-Time

Responsibilities:

  • Design and develop project and studio-wide support processes taking into account the requirements of multiple teams.
  • Partake in discussions with stakeholders and management around requirements of the studio regarding product, process, and technology.
  • Design, build, and maintain infrastructure for game development, including build systems, testing, automation, profiling, and deployment for multiple concurrent projects.
  • Be an administrator of version control platforms and assist in managing appropriate branches, merging, and permissions.
  • Work closely with our System Administration Group, Infosec Group, and Engineering Groups, mutually supporting their needs and getting support for the needs of the DevOps group.
  • Work with the Head of Engineering on plans to expand the DevOps group and assist in hiring future roles.
  • Work flexibly with existing pipelines whilst exploring avenues for future improvements.
  • Advise on best practices and new developments in the field of DevOps.

Qualifications & Skills:

  • Strong communication and advocacy skills, for audiences within and outside of engineering.
  • Strong experience in CI/CD, IaC, testing, profiling, and automation.
  • Experience with source control managers, automation servers, and cloud-based computing.
  • Fluent in scripting languages, such as Groovy, Python, PowerShell, and Bash.
  • An appreciation of process optimization.
  • Experience in Unix-based, Mac, and Windows operating systems and their administration.
  • Experience working within video game studios.
  • At least 4 years of professional programming experience.
  • Must be comfortable working remotely.

Bonuses if you:

  • Have experience in GCS.
  • Have experience with Jenkins.
  • Have experience working with Unity.
  • Have an understanding and appreciation of the process of making video games.

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