YAGER is looking for Senior Environment Artist

YAGER is looking for Senior Environment Artist

Studio: YAGER

Job Opening: Senior Environment Artist (Vegetation & Natural Objects)

Location: Berlin, Germany

Type: Full-Time

Responsibilities:

  • Building well-designed levels and scenes from a given block-out
  • Integrate assets for use in the game engine
  • Set dressing based on the project’s visual direction or your own vision
  • Asset creation from proxy phase to final shippable quality
  • High to Low poly modeling, UV mapping, and baking
  • Ability to create textures and materials based on PBR workflow
  • Collaborate with level and narrative designers to create environments that balance aesthetics with playability and technical feasibility
  • Participate in cross-discipline meetings and regular playtest sessions with Producers, Leads, and Directors
  • Participate in the hiring process

Qualifications & Skills:

  • 5+ years of experience in professional game development
  • A gifted eye for helping to develop and work within a designated artistic style, and to execute according to the overall art direction and project goals
  • Experience with Unreal Engine tools and workflows, including setting up materials
  • Excellent organic/inorganic modelling skills using 3DSMax/Modo/Maya or similar
  • Solid knowledge of composition and shape balance
  • Adept propagation skills, specifically with modular asset-building sets
  • Ability to take and apply direction and work well in a team environment
  • Ability to communicate effectively in English, both verbally and in writing
  • Passionate about videogames

Desirable Skills:

  • Thorough understanding of shader creation
  • Strong understanding of architecture
  • Experience with procedural content creation pipelines
  • Experience with procedural tool creation in Houdini
  • Experience with material creation in Substance Designer
  • Experience with mentoring/teaching

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