Xentrix Studios is hiring Grooming Artists

Xentrix Studios is hiring Grooming Artists

Studio: Xentrix Studios

Job Opening: Grooming Artists

Type: Full-Time

Qualifications & Skills:

  • Proficiency in Maya XGen (Interactive & Core) and Houdini Groom workflows.
  • Demonstrated experience with stylized hair and fur creation for animation, games, or high-end cinematics.
  • Strong understanding of groom topology, UV layout, and directional flow in stylized design.
  • Ability to create clean, efficient, and animation-friendly grooms.
  • Experience working closely with modelers, riggers, and lookdev teams for seamless pipeline integration.
  • Deep understanding of grooming modifiers, clump logic, guide workflows, Groom Templates in Houdini, and strong technical understanding of XGen asset creation and pipeline workflows.
  • Working knowledge of hair/fur simulation in both Maya and Houdini.
  • Familiarity with setting up grooms for Unreal Engine or renderers like Arnold, Redshift, and shading is a plus.
  • Python or VEX scripting is a bonus, especially for procedural grooming or tool development.

Apply for the Job Online: To apply, send your resume to recruitment@xentrixstudios.com