
Studio: Xentrix Studios
Job Opening: Grooming Artists
Type: Full-Time
Qualifications & Skills:
- Proficiency in Maya XGen (Interactive & Core) and Houdini Groom workflows.
- Demonstrated experience with stylized hair and fur creation for animation, games, or high-end cinematics.
- Strong understanding of groom topology, UV layout, and directional flow in stylized design.
- Ability to create clean, efficient, and animation-friendly grooms.
- Experience working closely with modelers, riggers, and lookdev teams for seamless pipeline integration.
- Deep understanding of grooming modifiers, clump logic, guide workflows, Groom Templates in Houdini, and strong technical understanding of XGen asset creation and pipeline workflows.
- Working knowledge of hair/fur simulation in both Maya and Houdini.
- Familiarity with setting up grooms for Unreal Engine or renderers like Arnold, Redshift, and shading is a plus.
- Python or VEX scripting is a bonus, especially for procedural grooming or tool development.
Apply for the Job Online: To apply, send your resume to recruitment@xentrixstudios.com