Studio: Xbox Game Studios
Job Opening: Senior Characters & Creatures Gameplay Animator
Location: Vancouver, British Columbia, Canada
Type: Full-Time
Responsibilities:
- Collaborate with the Animation Director, Animation Leads, and Designers to implement exciting new gameplay experiences.
- Partner with Animation Engineers and Technical Animators to help integrate necessary animation assets using UE5 and other proprietary tools, pipelines, and technical systems.
- Actively participate in review sessions and help the team raise the animation quality bar at The Coalition.
- Attend and help define the requirements for internal/external motion capture shoots.
- Partner with Production to update/track necessary animation tasks through deliverables and scheduling tools.
Qualifications & Skills:
- Bachelor’s Degree or Certificate in Design, Fine Arts, Human-Computer Interaction, Visual Communications, or related art field AND 4+ years experience in art design or a related art field working on computer games or entertainment OR equivalent experience.
- 4+ years of experience with keyframe and motion capture animation.
- Body of work that demonstrates an understanding of body mechanics, timing, spacing, weight, and appeal.
- Experience in AAA game production.
- Experience working with motion matching systems.
- Experience working in Unreal is a plus.
- Experience working in Maya and/or MotionBuilder is a plus.
- Previous experience running mocap shoots is a plus.
- Experience with Jira/Shotgun/Shotgrid is a plus.
- Self-motivated, creative problem solver, and team player.