Studio: Hypernova Interactive
Job Opening: Senior 3D Animator
Location: Remote
Type: Work From Home
Responsibilities:
- Maintain consistently high standards for accuracy, aesthetics, and productivity
- Rig & Animate characters, faces, creatures & Inorganic objects
- Create Blendshapes and Morphs
- Integrate Rigged/ Animated assets in Unity
- Work with Unity Mecanim system to create Setup, Transitions, and interactions using various animations
Qualifications & Skills:
- 6+ years in the games industry
- Expert Knowledge of Animation and Rigging in Maya or Blender
- Good Knowledge of 3D real-time engines preferably Unity and Mecanim pipeline
- Knowledge of Unity Sprite Animation, Particle system will be a plus
- Basic Knowledge of Modelling and Texturing Pipeline
- Basic Knowledge of Photoshop
- Should be able to troubleshoot problems and give optimal solutions
- Passion for making & Playing games
- A Strong showreel showcasing Animation, Rigging, Facial Animations
- Showreels with Unity Mecanim workflow will be a bonus.
Note: All candidates without a portfolio will be immediately rejected.
Apply for the Job Online: To apply, visit https://www.hypernovainteractive.com/contact-us