Weapons Animator required at Sledgehammer Games

Weapons Animator required at Sledgehammer Games

Studio: Sledgehammer Games

Job Opening: Weapons Animator

Location: Foster City, California, United States Of America

Type: Full-Time

Responsibilities:

  • Use Hand-Keyed Techniques to create high-fidelity 1st person Weapon, Hand-to-Hand, Locomotion and Misc. Animations that are used to portray Player intent
  • Implement and maintain Animations, using Proprietary Tools within our Game Engine
  • Communicate and collaborate with internal and external depts to complete tasks

Qualifications & Skills:

  • +2 years of Game Development experience
  • A strong passion for Animation, video games, and the entertainment it encourages and draws from
  • A strong ability for Hand-Keyed Animation
  • Maya Animation experience
  • Ability to take tasks to completion with high fidelity
  • Collaborative ability to work with multiple people and disciplines to complete tasks
  • Ability to receive and address feedback