Studio: Sledgehammer Games
Job Opening: Weapons Animator
Location: Foster City, California, United States Of America
Type: Full-Time
Responsibilities:
- Use Hand-Keyed Techniques to create high-fidelity 1st person Weapon, Hand-to-Hand, Locomotion and Misc. Animations that are used to portray Player intent
- Implement and maintain Animations, using Proprietary Tools within our Game Engine
- Communicate and collaborate with internal and external depts to complete tasks
Qualifications & Skills:
- +2 years of Game Development experience
- A strong passion for Animation, video games, and the entertainment it encourages and draws from
- A strong ability for Hand-Keyed Animation
- Maya Animation experience
- Ability to take tasks to completion with high fidelity
- Collaborative ability to work with multiple people and disciplines to complete tasks
- Ability to receive and address feedback