Studio: Wargaming
Job Opening: Generalist Artist
Location: Belgrade, Serbia
Type: Full-Time
Responsibilities:
- Creation of concepts, implementation in 3D and polishing of game objects used in the interface (separate objects based on real prototypes and based on concepts). Mid-poly models for rendering;
- Drawing illustrations and background images used inside the game;
- Creation of simplified miniatures from large art, as well as the ability to process details to display them correctly in smaller sizes;
- Creation of accent elements of the interface (banners, iconography);
- Creation of interface animations and animations-effects.
Qualifications & Skills:
- Classical art education;
- Knowledge of sculpting, the ability to accurately reproduce the concept;
- 3D modeling and texturing skills;
- Ability to adjust scenes for rendering (light, environment);
- Ability to draw full-fledged illustrations in 2D in a given style;
- Ability to work with iconography (pixel-perfect).
- Proficiency with tools:
- Adobe Photoshop;
- Adobe Illustrator;
- zBrush;
- Adobe Substance 3D Painter;
- Blender.