3D Studio: Warcave Studio
Job Opening: 3D Animator
Location: Geel, Belgium, Europe
Job Type: Full-Time
Software: Maya
Job Responsibilities:
- Create character motions through a blend of key-frame animation
- Create rigs that allow for a full range of movement, with a logical, easy to use, and well thought out control structure
- Collaborate with designers, artists, and programmers to establish, iterate, and refine the animation pipeline
- Guarantee the quality of the animations and ensure that they are produced on time
- Troubleshoot technical and artistic issues
- Anticipate production needs
- Create convincing materials, reflecting the art direction of the project
- Work in a collaborative spirit both within the team and with other departments to ensure the successful completion and top quality of the game
- Manage own time and work efficiently within production deadlines
- Excellent English communication skills
- A minimum of 1-year of game industry experience, more experience is ideal
- Self-motivated and a good team-player, able to collaborate with the full team to ensure a well-optimized and quality product
Apply: Send your Resume, Motivation letter, Website, Linkedin profile to jobs@warcave.com