Voodoo Studios is looking for a Technical Artist

Voodoo Studios is looking for a Technical Artist

Studio: Voodoo Studios 

Job Opening: Technical Artist

Location: Paris, France

Type: Full-Time

Responsibilities

  • Integrate 2D, UI, and animation assets into Unity with a focus on optimization, consistency, and performance for mobile platforms.
  • Collaborate closely with artists, designers, and developers to ensure visual quality and technical feasibility while proactively solving workflow and integration challenges.
  • Explore new techniques and workflows to unlock the art team’s full potential.
  • Thrive in a fast-paced startup environment.

Qualifications & Skills:

  • Mastery of Unity for 2D mobile game development.
  • Experience as a technical artist or similar position on shipped mobile games.
  • Strong understanding of 2D mobile game optimization (texture atlasing, draw call batching, sprite compression, memory management).
  • Deep knowledge of Unity’s UI system (hierarchy structure, anchors, Canvas optimization, resolution independence).
  • Integration and management of assets from 2D artists, UI designers, and animators (import settings, naming conventions, asset set up, scene and prefab management).
  • Pipeline design and documentation (process documentation, implementation guides, and naming/versioning systems).
  • Basic knowledge of shaders and materials in Unity.
  • Bonus: experience with Spine animation.

animation and vfx jobs