Studio: Digital Dimension
Job Opening: Visual Effects Artist
Location: Montreal, Canada
Type: Permanent
Responsibilities:
- Collaborates with the Art Director and conceptual artists to define the visual style, atmosphere and feel of the special effects;
- Creates high-quality visual effects in Unreal and Houdini while respecting the cartoon aesthetic vision of the project;
- Optimizes the content of visual effects to ensure ease of production;
- Works with lighting to create an atmosphere, depth in the scene and consolidate the color palette;
- Finds creative solutions to solve technical and artistic problems;
- Stays on top of the latest trends and explores new techniques and tools for developing visual effects content and share his knowledge;
- Inspires and maintains good collaborative work dynamics and effective relationships inside and outside the creative department.
Qualifications & Skills:
- Diploma in 3D animation;
- Experience in creating visual effects using game engines, preferably UNREAL;
- Good knowledge of content creation software (Houdini, Maya, After Effects, Nuke, etc.);
- Experience in creating AAA game cutscenes, an asset;
- Strong creative and technical background in terms of visual effects and attention to detail;
- Experience in producing effects based on physics, impact interactions, destruction, fire, explosions, simulations of water, fabrics and hair, etc.;
- Experience in creating materials, lighting and shaders for visual effects;
- Team player but also able to be autonomous and work independently if necessary;
- Excellent communication and adaptation skills in a versatile context;
- Knowledge of blueprint programming in Unreal, an asset;
- Experience and fluency with one or more scripting or programming languages (Python, C++ and MEL), an asset;
Apply for the Job Online: To apply, visit https://digitaldimension.com/careers