VFX/CG Generalist required at Mousetrappe

VFXCG Generalist required at Mousetrappe

Studio: Mousetrappe

Job Opening: VFX/CG Generalist

Location: Remote

Type: Contracted

Responsibilities:

Qualifications & Skills:

  • At least 3 years of experience in creating professional photo-real 3D scenes and assets.
  • Solid understanding of all facets of 3D development for stylized environments and hard-surface assets.
  • Ability to execute a broad range of tasks including look development, animation, modeling, texturing, rendering, etc.
  • Direct experience working with underwater environment creation
  • Expert Proficiency with Cinema 4D or Maya
  • Deep knowledge of Redshift Rendering and/or Rendering for Unreal
  • Solid knowledge of PBR material authoring tools
  • Ability to quickly shift focus between a range of tasks
  • Strong attention to detail
  • Self-motivated with excellent people skills
  • Able to prioritize and manage workloads under tight deadlines

Preferred:

  • Familiarity and past experience working in non-traditional format workflows like AR/VR/Unreal/Projection Mapping/etc