VFX Artist required at Goose Byte Studio

VFX Artist required at Goose Byte Studio

Studio: Goose Byte

Job Opening: VFX Artist

Location: Montreal, QC, Canada

Type: Full-Time

Responsibilities & Skills:

  • Focus on game dev, first and foremost. Always know the next three tasks you want to tackle
  • Think like an artist, a programmer, a designer, and a player all in one. Close off more tasks each week and assure the quality of your own work.
  • Work closely with the Art Director to define the look and feel of all in game VFX
  • Is able to work with or without references and concepts to achieve industry-leading VFX.
  • Able to manage your own time and schedule.
  • Work closely with Design to block out concepts.
  • Create all needed VFX that enhance the biomes’ experience.
  • Can work closely with the programming team to debug any issue that arises with VFX.
  • Adhere to strict performance targets.
  • Troubleshoot technical and artistic issues.
  • Has experience with Unreal Engine – Is aware of what the engine can or can not do.
  • Has keen interest in all upcoming Unreal tools and any third-party tools that could speed up production.
  • Has a strong understanding of Unreal material editor and Niagara.
  • Communicates effectively with team members to ensure that project goals and milestones are met.
  • Has some Houdini experience or a willingness to learn.

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