VFX Artist required at Black Forest Games

VFX Artist required at Black Forest Games

Studio: Black Forest Games

Job Opening: VFX Artist

Location: Offenburg, Germany

Type: Full-Time

Responsibilities:

  • Creation of Visual effects using Unreal 5 and a variety of technical approaches, matching the visual style of the game.
  • Creation of most of the required VFX assets (meshes, textures, flow maps, image sequences, vertex animations, etc.)
  • Communicate well with designers to collect all relevant information for the effect creation.
  • Work together with VFX Lead, Tech Art and Code to ensure the highest quality and best performance for effects.
  • Follow through with an effect and keep it on the radar until it is fully implemented and working as intended.
  • R&D for the effect pipeline – new tricks and techniques.
  • Work on further improvements and customization of our existing effects toolset. (E.g., helping to build a library of useful material functions, Niagara module, VFX blueprints, etc.)

Qualifications & Skills:

  • 2+ years’ experience as a VFX artist in a studio (we are flexible regarding the experience depending on the quality of the portfolio, delivered test task and interviews)
  • Experience with Unreal 5 (Niagara, Blueprints, etc.).
  • Experience with Realtime VFX the obstacles and challenges.
  • Being capable of VFX asset creation (meshes, textures, flow maps, image sequences, vertex animations, etc.).
  • Ability to adapt to visual styles.
  • Ability to create custom shaders and post effects.
  • Inquisitive mindset and creative approach to work: capable of creating effects in a constrained environment (project-specific performance requirements, amount of emitters and particles, etc.).
  • Organized and responsible workflow to maintain file hygiene.
  • Excellent communication skills and proven ability to work within a team.

Pluses: 

  • Experience with video visual effects software particles e.g.  Adobe After Effects.
  • Keen interest in CGI effects production.
  • Basic programming or scripting skills.
  • Passion to grow your skillset and to include a variety of techniques into your effects. (e.g., metaballs, fluid simulation, morphing, complex particle behavior, etc.).
  • Willingness to invest in tools design, further development, and documentation (sending your requests to the tools code team).
  • General CG artistic skills, such as animation, camera work, and hand drawing skills.

Apply for the Job Online: To apply, send your portfolio and CV to jobs@bfgames.biz