VFX Artist required at Behaviour Studio

VFX Artist required at Behaviour Studio

Studio: Behaviour Studio

Job Opening: VFX Artist

Location: Montreal, Canada

Type: Full-Time, Permanent

Responsibilities:

  • Create and integrate in-game UI feedback VFX, all environmental VFX, all characters VFX and all gameplay events VFX;
  • Profile all particles and shaders and optimizing them to maximize performance;
  • Create and integrating skydomes/boxes;
  • Create and managing all post-processes;
  • Design and implement static/dynamic lighting and reflection probes for all scenes/levels;
  • Create and integrate all cutscene/trailer/quick time events VFX;
  • Bring to life both design and art direction visions to flesh out the game experience;
  • Help out UI artists with fullscreen visual effects;
  • Act as a bridge between design/art/tech to find the best way to implement visual feedback for gameplay mechanics;
  • Create flow maps.

Qualifications & Skills:

  • 3+ years of experience in the computer graphics industry;
  • 3+ years of experience working with Unreal and Maya;
  • A strong understanding of Blueprint Visual Scripting (Unreal) or other node-based scripting;
  • A strong understanding of particle systems;
  • A strong understanding of shaders in general;
  • Skilled in 3D polygon modelling, UV mapping, texturing and lighting;
  • Passion for VFX and animation in video games;
  • Strong communication skills and the ability to work within a team;
  • Excellent sense of organization and attention to details;
  • Knowledge of different game engines an asset
  • Experience of Niagara (Unreal), Houdini & Substance an asset.

Apply for the Job Online: To Apply, visit https://jobs.lever.co/bhvr/fb7ba738-606e-428a-98c0-a9973f835a4f/apply