Rockstar job opening of Vegetation Artists

games job opening vegetation artist

Studio: Rockstar Games

Job Opening: Vegetation Artist

Location: Bengaluru, India

Type: Full-Time

Rockstar India is on the lookout for talented Vegetation Artists who possess a passion for creating and texturing environmental vegetation assets. We are interested in hearing from Senior and Mid-Level artists, and you must provide a portfolio through a webpage or other digital media to be considered.

What we do?

  • We’re continuously using relevant references to create believable vegetation assets to add to our immersive game worlds.
  • We collaborate closely together and with other areas of the environment art team to ensure our artwork harmoniously works within the space it’s in.
  • We also tackle the technical side of asset creation, creating LODs, optimizing, setting up collision and rigs for our vegetation assets, and work alongside our in-house tools to ensure the assets make the most out of our engine.
  • We’re constantly seeking innovative ways to improve our asset production pipeline, fine-tuning it for faster and aesthetically improved results.
  • We always look for technologically affordable ways to add further layers of depth and detail to our assets throughout our games.

Responsibilities:

  • 3D model, texture and create collision for game environment vegetation assets.
  • Work closely with peers and other departments such as programming to ensure art assets are fully optimized for target platforms while minimizing any impact on artistic integrity.
  • Participate in R&D of new techniques to implement into the production pipeline.
  • Proactively seek feedback from Lead Artist, Producer and Creative Director.
  • Ensure that artistic style is consistent with defined visual style for the game, always referring back to references for the most realistic and believable outcome possible, technically and aesthetically.

Qualifications:

  • 3+ years of experience as a 3D artist within gaming or a similar industry.

Softwares:

  • Photoshop
  • 3ds Max
  • Substance
  • Zbrush

Skills:

  • Strong 3D & 2D art skills.
  • A proactive, can-do attitude, with an eagerness to learn new software tools and technologies.
  • Possess a good knowledge of PBR workflow and shader techniques.
  • Ability to work in a team setting, under deadlines and time constraints.
  • A strong understanding of artistic composition, light and colour.
  • Ability to work with a high degree of self-direction and motivation.
  • Strong communication and time management skills.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem-solving skills.
  • Knowledge and experience with game engine pipelines such as Unreal or Unity.
  • Proficiency in SpeedTree.

Pluses:

Please note that these are desirable skills and are not required to apply for the position.

  • Strong technical background with ability to grasp new programs and systems quickly would be advantageous.
  • An ability in photography or the willingness to learn is highly desirable.
  • Experience using photogrammetry or photoscanned assets in production pipelines.
  • Prior experience having shipped a game on PC or Console.
  • An art degree or equivalent.

Please mention the mail subject line: Applying for the job role of Vegetation Artists

vegetation artist job rockstar games studio