Studio: Total Mayhem Games
Job Opening: UX Designer (mid-level)
Location: Rotterdam, Netherlands
Type: Full-Time/Part-time
Responsibilities:
- Design and prototype elegant, intuitive, and accessible UI/UX using a flow-based methodology;
- Collaborate with 2D-artists to ensure clarity and visual quality in the UI;
- Support the design team in creating consistent game interactions across multiple devices and platforms;
- Integrate temporary and definitive assets in the game engine and test their functionality;
- Taking responsibility for accessibility;
- Validating designs through playtests and team feedback, and using data for iteration;
- Lead playtest initiatives, including developing clear research goals and conducting mixed-methods UX research;
- Responsible for platform compliance, of multiple platforms, to ensure UI compliance with platform certification requirements.
Qualifications & Skills:
- 2+ years of proven experience in UX design, preferably in the gaming industry;
- Technical expertise in UI implementation, preferably with Unity;
- Familiarity with mixed research methods and enthusiasm for user research;
- Experience with accessibility design;
- Proficiency in UI/UX-prototyping tools like Figma or Adobe XD;
- Knowledge of platform certification requirements (like PSN, TRCs, XRCs)
- Fluency in both Dutch and English.