UNSEEN is looking for Senior Gameplay Animator

UNSEEN is looking for Senior Gameplay Animator

Studio: UNSEEN

Job Opening: Senior Gameplay Animator

Location: Tokyo, Japan

Type: Full-Time

Responsibilities:

  • Produce high-quality bipedal human and fantastical creature animations
  • Ability to engage in and lead proactive, proficient and collaborative cross-functional communication
  • Review animations with your team, and provide pointed, timely and accurate artistic and technical feedback

Qualifications & Skills:

  • 5+ years of professional game development experience as a gameplay animator
  • Shipped at least 1 game as a Senior Gameplay Animator
  • Experience with Unreal Engine, Unity, or other engines
  • Experience in full production cycles of 1 or more shipped console/PC titles
  • Strong keyframe animation skills
  • Proficient in Maya and Unreal Engine
  • Experienced in animating action scenes, with strong posing and timing skills
  • English speaking and writing skills (Japanese is a plus)

+Pluses

  • Experience animating cameras for action sequences
  • Strong sensibility and understanding of game design and gameplay
  • Extensive knowledge of the visual language of Anime and action scene composition

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