Unreal Engine artists required at Theory Studios

 

Unreal Engine artists required at Theory Studios

Theory Studios is seeking a skilled Unreal Technical Artist with expertise in Unreal Engine 5 and geospatial data integration to join their MilSim Division remotely, with a preference for candidates in Central Florida. The ideal candidate balances technical problem-solving with artistic skills, possesses experience with Procedural Content Generation and physics materials, and holds U.S. citizenship due to project security requirements. 

Studio: Theory Studios  

Job Title: Unreal Artist 

Location: MilSim Division

Experience Required: All ranges, a preference for Mid or Senior

Responsibilities:

  • Investigate sources, advise, and ingest geospatial data (such as USGS, Cesium, and similar sources) into Unreal Engine 5 to generate accurate, real-world maps.
  • Unreal Engine 5 experience is a hard requirement. At this time we cannot consider Unity only applicants.
  • Develop landscape materials to colorize and materialize terrain with photo-accurate results.
  • Adjust and refine landscapes as needed while maintaining geographic fidelity.
  • Source high-quality environmental assets to populate and enhance terrain.
  • Use Procedural Content Generation (PCG) techniques to enrich environments with natural detail.
  • Build and implement physics materials for realistic vehicle interactions and surface behaviors.
  • Work with our other technical artists to optimize environments for performance while minimizing sacrifices to visual fidelity.
  • Work closely with external partners and our defense clients to ensure project requirements are met.
  • Stay up to date with emerging geospatial workflows, Unreal Engine updates, and simulation technologies.

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