Studio: Unity
Job Opening: Senior Lighting Artist
Location: Toronto, Canada
Type: Full-Time
Responsibilities:
- Work with Creative Directors, Supervisors, Leads, and Compositing team to ensure all elements reach the desired look and delivery.
- Create and design lighting for complex scenes environments, look develop assets, animation files and FX elements.
- Work closely with Engineering, Technical Artists and fellow artists to craft rich experiences for our Users and Clients.
- Ability to identify problematic shots and sequences that may affect delivery schedules and communicate concerns to Production, Leads and Supervisors.
- Lead all aspects of projects through from concept to completion with a high level of detail while maintaining shot quotas set by production and leads.
Qualifications & Skills:
- High proficiency of a major 3D software such as Unity, Maya, 3DS Max, Z-Brush, and Substance Painter.
- Ability to create exciting worlds full of life and personality and a strong technical understanding of memory budgets and game pipelines.
- Lighting and realtime lighting pipelines, rigging and animation.
- Understanding of compositing and rendering methods (Render Setup) & shading models.
- Proven experience in VFX and Gaming and strong knowledge of Maya and Nuke.
You might also have
- Professional experience prepping & delivering assets in Unity or other 3D engines
- Substance designer and level design or layout experience
- Advanced level of understanding of compositing and color theory