UI Programmer/Tech Artist required at NOWWA

UI ProgrammerTech Artist required at NOWWA

Studio: NOWWA

Job Opening: UI Programmer/Tech Artist

Location: Liechtenstein, Europe

Type: Contract

Responsibilities:

  • Work inside Unreal Engine, manage assets and optimize for performance
  • Work directly with Artists and Designers to determine the functionality and needs of the UI system
  • Implementation of assets into Unreal Engine’s UMG system
  • Animations of UI elements for Menus, HUD, and more
  • Attend meetings and playtests to coordinate with the team and provide feedback
  • Prototype new elements for fast iteration and put final polish when complete
  • Oversee all final asset needs entering the engine and adhere to our Style Guide
  • Maintain a high bar of Quality and visual polish

Qualifications & Skills:

  • Experienced with UI / UMG in Unreal Engine 4/5
  • Fully capable in Blueprints; C++ a bonus
  • Technical Art skills including optimization, performance, etc.
  • 3+ years in game development UI Pipeline with shipped titles
  • Excellent Eye for Quality & ability to constructively critique and receive feedback
  • Great reading & writing skills in English; Spanish and Russian are a bonus
  • Ability to problem-solve, but more importantly, prevent
  • Self-motivated and proactive, can take ownership of their duties

Nice To Have:

  • Knowledge of Art and Design principles like Color Theory, Shape Language, Composition, etc.
  • Knowledge of Art and Design packages like Photoshop, Illustrator, Figma, Maya, etc.
  • Experienced in other areas of Game Tech Art outside of UI
  • Familiar with version control systems (P4V)

Apply for the Job Online: To apply, send an email with your CV and Portfolio (required) to garrett.billian@nowwa.com