Studio: Ubisoft
Job Opening: Junior Animator (Splinter Cell)
Location: Mumbai, Maharashtra, India
Type: Full-Time
Responsibilities:
- Working with both keyframe and motion capture data.
- Creating high-quality body and facial animations.
- Take part in regular review and feedback sessions.
- Collaborate with other animators in the team and be in line with project milestones.
Qualifications & Skills:
- Bachelor’s degree or diploma in Animation/Art or equivalent.
- 1-2 years of experience in videogame animation or equivalent.
- Experience with animation software such as Motion Builder, 3ds Max or Maya.
- Good knowledge of traditional animation principles and artistic sense towards emotions.
- A noticeable demo reel with a breakdown of your best work.
- Proactive approach with a zeal to learn constantly and be receptive to the changes.
- Good interpersonal and communication skills.
- A curious and team-oriented attitude with strong time-management skills.
- Passion for video games and awareness on latest industry trends.
Nice to have:
- Knowledge in any commercial game engine such as Unity or Unreal.
- General know-how of version control tools and project management systems.