Studio: Turtle Rock Studios
Job Opening: Senior Technical Artist
Location: California, United States/ Remote
Type: Full-Time
Responsibilities:
- Empowering art teams with flexible procedural tools and innovative workflows
- Investigate and assist with performance and memory optimizations
- Support the Art team by maintaining art pipelines
- Make recommendations on how to improve asset quality and art productivity
- Coordinate with all departments to achieve project goals
- Work with Programming and Production departments to develop risk/reward on game features
- Communicate changes and creation of new tools to the team; document relevant information and steps
- Play the game; understand the current state of development
Qualifications & Skills:
- 5+ years experience as a Technical Artist in game development with one or more shipped titles on multiple platforms
- Enthusiastic gamer with a passion for making great games
- Expert with procedural pipelines and how to design and optimize them
- Proficiency with Unreal Blueprints
- Team player and strong communication skills
- Experience addressing game performance and optimization
- Expert with scripting and programming languages, ex. Python, HLSL, or VEX
- Expert in AAA Game Engines (such as Unreal Engine)
- Experience with Houdini
Preferences
- Experience with Unreal’s PCG
- Experience with real-time shaders and VFX/Simulation
- Abilities in several areas such as characters, environments, animation, VFX, or lighting