
Studio: Tripledot Studios
Job Opening: Unity Software Engineer
Location: Barcelona, ES
Type: Full-Time
Responsibilities:
- Implement gameplay features in Unity.
- Develop new titles, features, and support live operations.
- Optimize code & memory for high performance on iOS and Android.
- Design and plan architecture, implement maintainable code.
- Review code and write unit tests.
Qualifications & Skills:
- Several years of experience working with Unity and C#, as a Mid or Senior.
- A “Can Do” mentality that drives improvement and meeting deadlines.
- A good mentor to less experienced developers and a good communicator.
- Strong architectural, design pattern, and OOP experience.
- Strong mobile gaming and liveops system background is a plus.
- Experience with prototyping but also extending a large legacy project.
- Experience with Deep Profiler, Frame Debugger, and Memory Profiler.
- Experience with Unity UI and gameplay programming.
- Experience with Git or other source control systems.
- Experience in working with existing code bases.
- Experience with GLSL/HLSL and ShaderGraph is a plus.
- Excellent English skills, both written and verbal.
