Studio: Timbre Games
Job Opening: Animator
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
- You’ll be hands-on from day one, working on keyframe animations on our prototype through to production
- Work on bringing life to, but not limited to, characters and quadrupeds
- Not only will you build the animations in Maya, you’ll implement and test them in Unreal
- You’ll partner with our Creative Director, Animation Team & Design; breaking down requirements to create and enhance the player experience
- Partner with our Technology teams to help define and refine animation tools and pipelines
- Your passion for creation will be infectious across Timbre Games and you will elevate the Animation team
- You’ll join a small and talented animation team; becoming a key part in shaping the future of Animation at Timbre; whether that’s processor people
Qualifications & Skills:
- 3+ years animation experience
- Worked in a game development environment before. You’ll be diving straight into the Unreal Engine
- A portfolio of delivered digital projects and games that showcases quality, diversity and clearly breaks down the work you’ve done.
- Strong keyframe animation skills
- To complement our current team, familiarity with rigging would be desirable!
- Highly skilled communication, both verbally and digitally, to different disciplines within the studio as well as external partners were required
- Ability to embrace as well as give constructive feedback and iterate efficiently
- Experience working with a team where people come first and culture isn’t defined by a cheesy poster on the wall
Apply for the Job Online: To apply, visit https://jobs.lever.co/sumo-digital/1fe52d0a-2e8d-43ff-ac50-cde01d919953/apply