Thought Pennies Entertainment hiring Principal Combat Designer

Thought Pennies Entertainment hiring Principal Combat Designer

Studio: Thought Pennies Entertainment

Job Opening: Principal Combat Designer

Location: Remote

Type: Full-Time

Responsibilities:

  • Collaborate with animators, engineers, audio, and FX artists to implement gameplay features.
  • Create and lead the design of new enemies and behaviors from concept to implementation.
  • Oversee encounter spawning, keeping a close eye on groupings that can become frustrating rather than challenging
  • Troubleshoot gameplay and applicable technical issues that arise
  • Create and maintain documentation on tools, methods, and training
  • Contribute to a studio culture committed to craft, collaboration, and empowerment
  • Value schedule and logistics, and partner with the production team members to execute development goals

Qualifications & Skills:

  • 7+ years’ experience in game development with a focus on the technical aspects of combat systems; bipedal and quad creatures, multi-sectioned,  group encounters, multiplayer interactions, etc. with multiple commercialized projects at a principal or lead capacity
  • Passion for designing and implementing combat/fight systems for 3rd person action games.
  • Experience with Unreal, in particular Behavior Trees, and Animation Sequence Editor, but also a general understanding of blueprints.
  • A deep technical understanding of game engine pipelines, technologies, limitations, editing tool conventions, scripting, troubleshooting, and debugging game content experience
  • General knowledge of gameplay and mechanics across numerous genres, and an understanding of what makes them work or not work in the context of each game.
  • A passion for exploring and developing new and exciting combat concepts to enhance player engagement
  • Ability to develop and discuss designs not just at the purely theoretical level, but also at an achievable one.
  • Detail-oriented problem-solving ability, with a service-oriented mentality, backed by strong communication skills
  • Willingness to give and receive feedback

Pluses:

  • Prior experience making 3rd person action games in Unreal, specifically using Blueprint
  • Working knowledge of scripting languages (Python, Lua, etc.)
  • High interest in martial arts, combat sports, and/or action/fantasy films

Apply for the Job Online: To apply, send your CV to jobs@thoughtpennies.com