Studio: The Multiplayer Group (MPG)
Job Opening: Principal Animator
Location: Nottingham, England, UK
Type: Full-Time
Responsibilities:
- Creating high-quality keyframe responsive and stylized animation that supports gameplay
- Work with the Designers, and Engineers to integrate and maintain animation for games.
- Help to develop and define animation pipeline needs and improvements for a wide range of projects.
- Work alongside the Lead Artists to mentor more junior team members, pushing the team’s animation abilities and quality level.
- Should have an enthusiastic, can-do attitude, happy to accept difficult animation challenges.
- Contribute to the conceptualization of character behaviors and abilities.
Qualifications & Skills:
- Have a deep understanding of game animation, able to demonstrate skills that support gameplay, alongside an excellent understanding of the principles of animation.
- Can work from high-level creative direction and provide creative direction for more junior animators.
- Assist in setting the standards for the quality and style of the animation.
- Excellent communication skills, whilst being empathetic, mature and maintaining a professional attitude.
- Animation experience with a wide variety of characters, primarily humanoid, but quadruped, creatures and prop assets a bonus.
- Excellent character animation skills, including facial animation using keyframe and motion capture pipeline.
- Have a deep understanding of implementation from design to the engine.
Nice to have:
- Cinematics experience is a plus
- Experience in a similar role is desirable.
- Experience editing Mocap is a plus.
- Experience in direct communication with clients.
- Experience with Unreal.