Studio: The Mill
Job Opening: Rigging Artists
Location: Bengaluru, Karnataka, India
Type: Full-Time
Qualifications & Skills:
- Proficient in Maya
- Have an in-depth understanding of rigging systems, understanding the repercussions of requested changes.
- Proven years of experience with major character or creature projects
- Eye for detail and continuity
- Read and write basic Python code.
- Work within an existing pipeline and use Maya or inhouse tools to create rigs for characters and/or props.
- Responsible for fixes on both characters and props.
- Set up basic Ncloth dynamics.
- Jump between projects, when requested by Leads or Supervisors, to help meet deadlines.
Any of the following is a bonus:
- Knowledge in PySide, API and Git is a plus.
- Experience using Houdini is plus.
- Experience in Unreal Engine is a plus but not required.
- Mentoring / Guiding Junior Artists.