Studio: That’s No Moon Studios
Job Opening: Senior Technical Animation Designer
Type: Full-Time
Responsibilities:
- Support the creation and integration of AAA-quality gameplay animations that reflect the game design goals and mechanics using Unreal Engine 5
- Create and maintain Unreal Engine Blueprints for animation systems and state machines
- Work closely with animators, engineering, and design teams to support innovative animation systems such as motion matching
- Collaborate with the animation team to ensure cinematics and gameplay are a seamless holistic experience
- Use and design debug tools to solve animation issues
- Be proactive, assisting with troubleshooting workflows, rigging, and pipeline issues
- Effectively connect with animators, engineers, and design, to give and accept feedback
- Support animation tool and workflow development with documentation
Qualifications & Skills:
- Comprehensive understanding of Unreal Engine Blueprints, state machines, blend spaces, Montages, Anim Graphs, and Event Graphs
- Strong understanding of 3Cs to expertly craft systems that attain the design goals of the game
- Experience working with motion capture data in the game industry with an emphasis on technical knowledge of integration practices
- Working knowledge of scripting or C++ is a bonus
- Technical working knowledge of Maya
- A passion for making games and the enthusiasm to polish
- Strong technical problem-solving and interpersonal skills