Studio: Teyon
Job Opening: Junior Gameplay Designer
Location: Kraków, Poland
Type: Full-Time
Responsibilities:
- Designing and implementing level scenarios into the game (quests. combat, cutscenes) in UNREAL ENGINE 5.
- Designing gameplay mechanics.
- Balancing game difficulty level.
- Proposing original solutions that fit into the vision of the game.
Qualifications & Skills:
- Ingenuity, creativity, communication skills, and initiative.
- Basic knowledge of any game engine.
- Knowledge of current trends and solutions used in computer games.
- Interest in games and the computer game market.
Nice to have
- Experience with Unreal Engine.
- Experience in commercial or amateur game development projects.
- Portfolio with your own projects.