Texturing Artist job at Saffronic Studio

 

Texturing Artist Job Substance Painter

Studio: Saffronic

Job Opening: Texturing Artist

Department: 3D Art / Texturing

Type: 3-Month Fixed-Term Contract

Experience Required: 2–6 years preferred (Junior and Mid-Level)

Required Skills:

  • Proficiency in texture painting, UV mapping, and material creation.
  • Experience with industry-standard tools (e.g., Substance Painter, Mari, Blender, Photoshop, Maya).

Apply now, send your resume and portfolio to: cgjobs@saffronic.com