Texturing Artist required at Adnet Global

Texturing Artist required at Adnet Global

Studio: Adnet Global

Job Opening: Texturing Artist

Location: Mumbai, Maharashtra, India

Type: Full-Time

Skills & Responsibilities:

  • Create Photorealistic PBR Based Textures and UV-based textures on initial concepts and references.
  • Creating texture assets using a wide range of reference materials and tools.
  • Responsible for creating textures, colors, and organic surface qualities needed in the completion of hard-surface models used in production.
  • Ensure continuity and support to other asset developments such as lookdev.
  • Work with the team to execute the desired look of complicated CG models, including hard surface models.
  • Adept at retopologizing, UVing, and possesses a reasonable grasp of displacement workflows 9. Ability to re-create High-Resolution texture from limited resources.
  • A basic understanding of shading using renders packages like Vray and Arnold is a plus.

Qualifications & Skills:

  • 1-2 Years of experience as a Texturing Artist. Freshers may also apply.
  • Proficient with Substance Painter & Photoshop
  • Proficient with 3Ds Max
  • Knowledge of any other software / Skill Set will be an added advantage

Apply for the Job Online: To apply, share your resume at jobs@adnetglobal.com