Studio: Adnet Global
Job Opening: Texturing Artist
Location: Mumbai, Maharashtra, India
Type: Full-Time
Responsibilities:
- The primary duties will include unwrapping complex 3d models and Creating textures using Substance Designer + Substance Painter.
- Will be taking up the responsibility of working as a Senior Texturing Artist and mentoring / Training fellow Junior Artists in the Team.
- Should be highly efficient in unwrapping complex models, creating complex textures and PBR workflow.
- Should be able to seamlessly work with Project managers / Production Coordinators to ensure timely delivery of projects.
- The Texturing artist will be working with the Team Leads closely and bringing in practices in the Texturing Pipeline to maintain the best quality and meet delivery timelines.
- Effective team collaborator, with a good eye for detail.
Qualifications & Skills:
- 06+ years of proven work experience in Substance Designer + Substance Painter.
- Ability to create hand-painted complex textures, shaders and materials using Substance Designer and / or Substance Painter.
- Efficient working knowledge in Modeling is a must
- A clear understanding of Model shapes, Shaders, Materials, Textures, Cameras Angles and Lighting in multiple softwares.
- Proficient in software like Maya, 3DS Max, Blender, Cinema 4D, Z Brush, Photoshop and rendering engines like Vray, Arnold, Corona, Cycles etc Would be an added advantage.
- Ability to follow up/communicate with the CGI department to assist and run the project smoothly.
- Knowledge of Unreal Engine will be an added advantage.
Apply for the Job Online: To apply, send your resume to jobs@adnetglobal.com with the subject line ‘Adnet | Texturing Artist’