Tequila Works is seeking a talented Material/Texture Artist

Tequila Works is seeking a talented MaterialTexture Artist

Studio: Tequila Works

Job Opening: Material/Texture Artist

Location: Madrid, Spain / Remote

Type: Full-Time

Responsibilities:

  • Develop a variety of captivating textures, engaging players and enriching the gameplay experience.
  • Create materials and textures for 3D models that represent our stylized art style.
  • Match established art styles while developing ways to improve the visual direction.
  • Build and manage the studio texture library.
  • Research and reference real-world textures to create believable and lifelike textures according to the art style.
  • Help mentor other artists to improve textures and material quality.
  • Troubleshoot and fix texture issues.
  • Maintain quality, efficiency, and consistency across your work.

Qualifications & Skills:

  • At least 3 years of experience as a texture/material artist using UVs for games with stylized art.
  • Training in computer graphics, 3D animation, or graphic design related to art.
  • Knowledge of PBR workflow.
  • Profound technical knowledge in Substance Designer and Substance Painter, as well as experience with Photoshop.
  • Experience with Unreal 5 and demonstrated experience working with modern art pipelines.
  • Able to work with geographical and botanical elements, architectural finishes, textile movement, skin and hair behavior, metallic sheens, and subsurface scattering. Knowledge of alpha cards, and fresnel behavior.
  • Practical knowledge of texel density issues, ability to solve problems in this field.
  • High level of English.

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