Tequila Works is looking for an experienced Environment Artist

Tequila Works is looking for an experienced Environment Artist

Studio: Tequila Works

Job Opening: Environment Artist

Location: Remote

Type: Full-Time

Responsibilities:

  • Create the visual style, design, and overall look of the game.
  • Develop models, textures, and set dressing environments for games.
  • Integrate textures and models of environments and props into the game engine.
  • Work with the Art Director and concept artists to produce high-quality 3d models.
  • Collaborate with designers and animators to develop run-time game 3D Data procedures & pipelines.
  • Maintain quality, efficiency, and consistency across your work.
  • Evangelize, present, and communicate the art status of owned projects to the larger Tequila Works organization and the Management Team.
  • Work in a cross-discipline team to execute the best possible results.

Qualifications & Skills:

  • Art-related degree.
  • 5+ years’ experience as a professional artist in video games.
  • Exceptional visual and technical understanding in sculpting, 3D modeling & texturing (both high- & low-resolution game assets).
  • Demonstrated experience working with modern art pipelines.
  • Proficient with 3DSMax, Maya, or Blender.
  • Zbrush proficiency.
  • Good understanding of Unreal Engine 5.
  • Understand and respect the performance limitations of a real-time environment.
  • Have a flexible, innovative, and open-minded approach to problem-solving.
  • Self-critical spirit and excellent communication and teamwork skills.
  • Experience with SpeedTree software is a plus.

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